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Beamng drive best cars
Beamng drive best cars










beamng drive best cars beamng drive best cars

This parameter was automatically calculated in the past, but now power users can tweak it manually Added ability to customize a secondary smoothing parameter for Force Feedback.Senseless Destruction: Reduced the number of fixed camera angles and replaced them with regular cameras.Increased shear strength of some groundmodels with depth.Increased firs LODs distances in some maps.Updated Showroom level with a new area, improved lighting.Updated old decals related to terrain/road to PBR in all maps but Automation.Added new curb ramps for missions and time trials.Added new barrier models for missions and time trials.Added new PBR skid marks and road variation textures.Updated road lines and road markings decalroads to PBR.Fixed groundcover settings for small rocks.Corrected broken UVs on the highway bridges, tunnel and offramp.Revamped the remaining lightbar on ‘T65 Car Hauler’.Improved alignment of front and rear animated driveshaft props.Adjusted frame torsionBar damping/deform.Fixed rear differential ratio tuning increments.Added option to remove front inner fenders.Updated “Donk” config with pink custom interior.Reduced engine bass when using v6 with race exhaust.Fixed slight collision fighting between rear door and c-pillar.Fixed certain rear wheels breaking off on vehicle spawn.Added swaybar end limiters to prevent them from swinging around freely once the drop link breaks.Fixed collision fighting between body and rear fender after a crash.












Beamng drive best cars